Skyrim Update - August 20
20 sierpnia 2026
Added and Updated Features
Game
- Increased mod storage to 15 GB for both PlayStation 5 and Xbox.
- Due to differences in platform storage systems, PlayStation 4 Creation storage is changed in the following ways:
- Creations storage expanded to approximately 16 GB, but download size may not match space used because of technical details of the PlayStation 4 console hardware.
- This may cause download size vs. installed size discrepancies.
- Storage usage may appear larger than expected when managing Creations.
- Due to the storage system partitions, PS4 users may experience a practical limit on the number of large Creations installed at once.
- Added localized strings fixes for UI and platform terminology.
- A Creation’s Details page now includes instructions on how to report abusive or problematic mods.
- Added bundling of Creations in the Skyrim Creations Menu to bring it to parity with Fallout and Starfield.
- Changed storefront UI to support Creations box art at 3640 x 900 and 900 x 506 to be consistent with Starfield and Fallout 4. Older image sizes will still be supported and do not require immediate resubmission.
- Added support to sort Creation categories by "Most Popular".
- Creations flagged as WIP can now be viewed when bookmarked.
Creation Kit
- Added Localization export support.
- Updated "Search and Replace" to align with Starfield, adding buttons for "Select Form in Object Window" and "Open Form Editor".
- Creation Kit will now allow multiple master loads by default. This can be configured as normal.
- Skyrim Creations released through the Verified Creators program will have the option to be Achievement-Friendly (Xbox) and Trophy-Friendly (PlayStation). This means that certain Creations will no longer block achievements, but it requires starting a new game for this functionality to work on updated Creations.
- Bink files can now be added to Creation uploads via an Extra Files browser.
- Expanding beyond scripts, archives are now supported on PlayStation. New file types are available (.nif, .dds, .bink, .wav, and .fuz (with embedded .wav)) for PlayStation Creations.
Crashes
Game
- Fixed a crash when the player opens the Virtual Keyboard on a Steam Deck device.
- Fixed a crash when the player ‘selects’ an empty search result in the Creations menu.
- Fixed a crash when the player transforms into a new race.
Creation Kit
- Fixed a crash when the player closes the dialogue for a Sound Descriptor.
- Fixed a crash when analyzing loot in a new encounter zone.
- Fixed a crash when clicking the Make Use Info button on some menus.
- Fixed a crash that can occur when reloading a mod without an associated Masterfile.
Bug Fixes
Game
- Free Creations from Verified Creators now correctly appear in the Verified Creators category within the store.
- Exiting out of Search when viewing a specific Creation now properly returns the player to the Details page of that Creation.
- Fixed an issue where installed Creations would sometimes display the incorrect version number while on the pause menu.
- Creations titles should now display with fewer misformatted characters.
- Resolved an issue where the Creations store would not always update visual pricing when Creations were placed on sale when a player had not changed menus.
- Resolved an issue where Anniversary Edition Creations failed to auto-download on PlayStation 5.
- Search strings will no longer clip through text when searching for Creations,
- The Verified Creator category should now correctly sort by latest and not alphabetical order.
- Enabling an item in Load Order should now more consistently stick when selected.
- Deleting all Creations now only clears mods downloaded from the Store and not those loaded via other means.
- Uploading or restoring a Load Order containing a mod or Creation no longer available on the Marketplace should no longer fail.
- Uploading or restoring a Load Order containing many mods should no longer fail.
- The Creations store should now load more efficiently.
Creation Kit
- Creation Kit now forces consistent capitalization of platform-specific .bsa binaries to avoid runtime errors.
- Archiving new forms in a plugin which relies on pre-existing assets will no longer cause the pre-existing form to duplicate within the plugin.
- Fixed an issue where Creation submission can improperly tag a file as a Masterfile causing infinite data reload.
- Cell forms should now populate correctly across all tabs when accessed via the Cell View window.
- Altered forms will no longer count as new forms when creating a plugin.
- Using the Create Archives or Upload process should more consistently apply correct compression to meshes/miscellaneous archives.
- Browsing ids in the World Spaces window should no longer alter the forms.
- Resolved error message pop-up when attempting to open the Creation Kit while Bethesda.net services were offline.
Miscellaneous
- Updated the game credits.